Online Course

Blender Uncovered

This Blender course is an introduction to the world of 3D design.

Covering everything from workspace setup to advanced simulations, it will help you to navigate with Blender's tools confidently.

In this course you will master fundamental skills, including modeling, texturing, animation, scene composition, and rendering...
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Artist

Bakar

Duration

5 hours

Software

Blender

Assignments

2

Level

Beginner
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ABOUT THE COURSE

Introduction to Blender's Versatility and Power

This course introduce you to the incredible possibilities of Blender, a free and powerful 3D software with amazing tools.

Whether you're learner, an animator, or simply curious about Blender and 3D, this course is an amazing start.

Starting with the basics, you'll learn how to set up your workspace, navigate the user interface, and get familiar with the essential features.

From there, you'll dive into the captivating world of 3D modeling, animation, and simulations, gaining hands-on experience as you create and manipulate various objects and scenes.

Overview

SIMULATIONS
Geometry Nodes
OUTRO
SIMULATIONS
Geometry Nodes
OUTRO
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What you will learn

  • The primary tools and features of the software 
  • Customising your workspace in Blender 
  • Creating realistic movements and effects in 3D design 
  • A strong foundation to explore further or start your own projects 

Prerequisites

You should have a basic computer skills and an interest in creativity and design.
Moreover a knowledge of graphic software is beneficial, it is not mandatory as the course is designed for beginners.
The Teacher

Bakar

Teaching is not just a job for me: it's part of me.
I find immense joy in mentoring and inspiring other artists to reach their full potential. Seeing my students grow and succeed in their creative pursuits is the ultimate reward.

In my classes, I focus on real-world application because I believe that's where the true learning happens.
I want my students to be ready with the skills they need by providing a real experiences and practical projects, I aim to help them to excel in their craft and confidently face industry challenges.

I'm driven by a vision to contribute to the growth of the next generation of artists.
Joining my class means embarking on a transformative journey, and I can't wait to be a guiding force in the captivating world of 3D design. Together, we'll unlock your artistic potential and set you on a path to success.
Patrick Jones - Course author

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What's Included in Your Course Journey

Lifetime Access to Premium Content

Join an Exclusive Community

Network with professionals, fellow students, and our team in a private group dedicated to academy members. It's the perfect space for questions, collaborations, and showcasing your work.

Personalized Mentorship from Experts

Directly engage with our seasoned instructors for one-on-one guidance. Plus, benefit from a community that thrives on creative collaboration and mutual learning.

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Get your work spotlighted to our 600K-strong community across Instagram and YouTube. We ensure our top students make waves.

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Complete the course, earn your certificate, and gain exclusive access to our network of studios and job opportunities.

01

Introduction

free
The course is set out to provide comprehensive insights into the use of Blender, highlighting its tools, features, and practical applications for creating high-quality 3D designs.
Introduction

02

Setup and UI

This chapter focuses on understanding Blender's setup and user interface, identifying modules and preferences to enhance its functionality for custom design projects.
Setup and UI

03

Modelling

Engage with polygonal modelling tools within Blender, learning to create distinct 3D designs using practical examples and professional modelling references. The chapter further amplifies the understanding of shaping basic forms into intricate designs.
Basic Modelling Tools
Modelling from Reference
Share your WIP 🚧

04

Texturing

This part offers an exploration of texturing tools within Blender. The lessons dive into diverse methods used in texturing, encouraging learners to experiment with creating realistic surface appearances on 3D models.
Texturing

05

Cameras

In this section, we will delve into the important aspects of setting up cameras in Blender. The exercises cover critical knowledge such as manipulating camera parameters and switching between multiple views. Mastering these skills will give learners the flexibility to facilitate different viewpoints, crucial for any successful 3D project.
Cameras

06

Building a Scene

This hands-on segment drives learners through the entire process of building a scene in Blender. It begins with proper asset selection and guides through adjusting lighting, introducing animation, setting up rendering, and perfecting through post-production. By the end of the chapter, students will have a solid understanding of bringing a scene to life within Blender.
Building a Scene
Product render result

07

Simulations

This section provides a quick introduction to Blender's smoke and fluid simulation capabilities, offering a glimpse into creating dynamic and interactive 3D environments.
Simulations

08

Geometry Nodes

Unravel the magic of geometry nodes in Blender, learning to simplify complex modelling tasks and create advanced visual effects.
Geometry Nodes

09

Outro

The course concludes, reflecting on potential applications and encouraging further exploration of Blender's capabilities.
Outro

10

Assignments

Share your Final Render

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